
You'll need to fix that when re-zipping the thing so it's best to preserve this information. Extract all the files, they should all be in a directory called Spreadsheets unless you opted to not keep path info on extraction.

These are whitespace delimited "spreadsheets" that describe all the formulas and stats for the way the game works. It should open and you should see a large amount of. zip and open it w/winzip, winrar, or whatever you like to use to open zip files.

make a Spreadsheets directory where Spreadsheets.mob is located, and put the text files in there!Įxample: Backup the Spreadsheets.mob file so you can recover if you mess it up. After editing the values, save the file and change the read only flag back to true. I don't know if changing the value for Custom does anything.ġ0. I changed the 0 for EVON to 1000, and when I finished this procedure, I started out with 1000 points instead of 0. The final number in each row is apparently the number of pick points you are granted initially. The first two columns are species and race, don't change these values. You will see a list of races followed by three columns.ĩ. Scroll down to the second table named RacePickPoints.Ĩ. Context-click the file, select Properties, and uncheck the read only flag.ħ. In fact the game does care if you change the names of the. Or you can just rename mob files to zip files. Context-click the file, select Open With., and pick WinZip or WinRAR (you probably ought to uncheck "Always use this program to open this file").

Make a backup copy of Spreadsheets.mob.ģ. Go to the game directory, subdir GameDataSetsClassic_01GameDataCommon.Ģ. Before You start with this keep in mind You'll be changeing a file so make a backup copy before You begin.
